public void Run() { while (isRunning) { // Handle events HandleEvents();
// Update game state Update();
class GameLoop { private bool isRunning; cb games dev
private void Render() { // Render game graphics } } public void Run() { while (isRunning) { //
using System;
private void HandleEvents() { // Handle user input and other events } // Update game state Update()
public GameLoop() { isRunning = true; }